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Chivalry medieval warfare resolution
Chivalry medieval warfare resolution










  1. #Chivalry medieval warfare resolution update#
  2. #Chivalry medieval warfare resolution manual#

– Removed unnecesary requirements/libaries the game depended on. – Added new and separate reload sounds for the three bow types. – Missing with 2-handed weapons costs 20 stamina instead of 10. – Kicking no longer takes an additional miss penalty. – Defender spawn increased by 3 seconds (should help on BG cart, HS Treb 3 and Stoneshill king objectives). – Can no longer kick and jump simultaneously. – Feinting takes actual time (when you feint it’ll take some time before you reach the idle state again and can swing again). – Jump and dodge now have a 0.2 second cooldown. – Autobalance no longer happens in the last two minutes. – Autobalance changed to be a LIFO system. – Firepots destroy pavises caught in the burn radius. – Hit animation no longer plays during release. – Javelin throw changed to be a full body animation. – Updated jump animations for buckler, fist, longbow, heat-shield, double axe, javelin, and longsword. – Updated jump blend for spear and 1-handed weapons – Fixed bug where some buttons would cause you to go back in the menu and prevent you from saving (i.e Numpad buttons) – Allow a primary kebyind/secondary kebyind on keybinds menu – Allow different commands to be bound to the same key – Added cancel button when waiting to join a game.

#Chivalry medieval warfare resolution manual#

– Manual VO menus redone (Z and X for menus, mobile battlecry shifted back to C for when you are sprinting).

chivalry medieval warfare resolution

Added notification for when the server browser is still looking for servers. – Filter options hidden by default, shown when you click a button.

chivalry medieval warfare resolution

– Added indicators for private and secure servers. – Server browser selected option is retained as new servers come in. – Detailed Server Info Window (shows the following) – Right Click Menu Implemented (Connect, Refresh, View Server Info, Add to favorites) – Sort working better (more responsive and no crashes) – Added options to vote kick, mute, mute all, admin kick, admin ban, and admin mute from scoreboard (once you enable the mouse). – A team always has 80 resources regardless of the number of players in the game. – No longer uses the wave spawning found in other game modes. The full list of fixes, and it’s a lengthy one, are as follows:

#Chivalry medieval warfare resolution update#

In this update the server browser has been given a complete makeover, connection issues have been resolved, balance tweaks, improved weapon unlock and bug fixes and polish.












Chivalry medieval warfare resolution